Kodo Hockey

Weekly Schedule

Games per team for the week of 2026-03-06. Highlighted columns = off-nights (<8 games league-wide — max streamer leverage). B2B = back-to-backs; Opp GF/GA = how much the week's opponents score / give up per game (high Opp GA = soft schedule); red pattern badges (3in4, 5in7…) = compressed stretches that drain legs and force backup goalies, green light = rest-heavy week. Green plays a light night, orange a busy one, grey is dark. Click GP, Light or Busy to rank on any of them.

❓ How to read this

Fantasy weeks are won on volume: more games, more off-nights, softer opponents.

Off-night
A date with few NHL games — your streamed player fills an empty roster slot instead of benching someone.
Opp GF / GA
How much this week's opponents score and allow per game. High Opp GA = soft goaltending ahead = start your skaters.
3in4 / 5in7
Compressed stretches — tired legs, backup goalies. Red = grind; green light = rested week.
B2B
Back-to-back sets — the second night usually means the backup goalie starts.
customtoleave “to” empty for everything after the start date
TeamFri
03-06
7g
Sat
03-07
11g
Sun
03-08
7g
Mon
03-09
5g
Tue
03-10
13g
GPLightBusyB2BOpp GFOpp GAPattern
CHIVAN@DALUTA33013.053.163in4
DETFLA@NJD@FLA32102.923.26
DALCOLCHIVGK32103.142.88
COL@DALMINEDM32103.352.94
VAN@CHI@WPGOTT32112.93.133in4
EDMCAR@VGK@COL32103.472.74
ANAMTLSTL@WPG321033.09
VGKMINEDM@DAL32103.352.94
MIN@VGK@COLUTA32103.372.76
STL@SJS@ANANYI32103.023.31
CAR@EDM@CGYPIT31213.173.17
MTL@ANA@LAKTOR31212.993.34
SJSSTLNYI@BUF31213.012.97
BOSWSH@PITLAK31213.132.983in4
NYR@NJD@PHICGY31212.743.043in4
BUFNSHTBLSJS31213.163.23in4
PITPHIBOS@CAR31213.252.933in4
TBL@TOR@BUFCBJ31213.173.23in4
CBJUTALAK@TBL31213.152.873in4
UTA@CBJ@CHI@MIN31212.943.073in4
LAKMTL@CBJ@BOS31213.223.043in4
CGYCAR@WSH@NYR31213.22.943in4
FLA@DETDET21102.913.1
WSH@BOSCGY21102.913.06
NJDNYRDET21112.893.07
PHI@PITNYR21103.213.09
OTT@SEA@VAN21102.653.48
NSH@BUF@SEA20203.093.03
TORTBL@MTL20203.452.92
WPGVANANA20202.93.67
NYI@SJS@STL20202.923.32
SEAOTTNSH20203.153.12
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