Weekly Schedule
Games per team for the week of 2024-04-06. Highlighted columns = off-nights (<8 games league-wide — max streamer leverage). B2B = back-to-backs; Opp GF/GA = how much the week's opponents score / give up per game (high Opp GA = soft schedule); red pattern badges (3in4, 5in7…) = compressed stretches that drain legs and force backup goalies, green light = rest-heavy week. Green plays a light night, orange a busy one, grey is dark. Click GP, Light or Busy to rank on any of them.
❓ How to read this
Fantasy weeks are won on volume: more games, more off-nights, softer opponents.
- Off-night
- A date with few NHL games — your streamed player fills an empty roster slot instead of benching someone.
- Opp GF / GA
- How much this week's opponents score and allow per game. High Opp GA = soft goaltending ahead = start your skaters.
- 3in4 / 5in7
- Compressed stretches — tired legs, backup goalies. Red = grind; green light = rested week.
- B2B
- Back-to-back sets — the second night usually means the backup goalie starts.
| Team | Sat 04-06 11g | GP | Light | Busy | B2B | Opp GF | Opp GA | Pattern |
|---|---|---|---|---|---|---|---|---|
| PIT | TBL | 1 | 0 | 1 | 0 | 1 | 5 | |
| TBL | @PIT | 1 | 0 | 1 | 0 | 7 | — | |
| BOS | FLA | 1 | 0 | 1 | 0 | 2 | 2 | |
| FLA | @BOS | 1 | 0 | 1 | 0 | 3.5 | 1.5 | |
| MIN | WPG | 1 | 0 | 1 | 0 | 3 | 4 | |
| WPG | @MIN | 1 | 0 | 1 | 0 | 3 | 1 | |
| CHI | DAL | 1 | 0 | 1 | 0 | — | 4 | |
| DAL | @CHI | 1 | 0 | 1 | 0 | 1 | 5.5 | |
| SJS | STL | 1 | 0 | 1 | 0 | 4 | — | |
| STL | @SJS | 1 | 0 | 1 | 0 | 4 | 3 | |
| CBJ | PHI | 1 | 0 | 1 | 0 | 1 | 5 | |
| PHI | @CBJ | 1 | 0 | 1 | 0 | 6 | 3 | |
| MTL | TOR | 1 | 0 | 1 | 0 | 2 | 2 | |
| TOR | @MTL | 1 | 0 | 1 | 0 | 3 | 2 | |
| OTT | NJD | 1 | 0 | 1 | 0 | 3 | 2 | |
| NJD | @OTT | 1 | 0 | 1 | 0 | 3.35 | 2.99 | |
| NYI | NSH | 1 | 0 | 1 | 0 | 1 | 3 | |
| NSH | @NYI | 1 | 0 | 1 | 0 | 1 | 2 | |
| CGY | EDM | 1 | 0 | 1 | 0 | 7 | 6.5 | |
| EDM | @CGY | 1 | 0 | 1 | 0 | 1 | 6 | |
| LAK | VAN | 1 | 0 | 1 | 0 | 6.5 | 7 | |
| VAN | @LAK | 1 | 0 | 1 | 0 | 4 | 8 |