← back to leaders

Sam Dickinson

DSJS · 2025-26
Quick Hits · Depth / role player
Weaknesses
  • finishing (5th)
  • chance generation (20th)
  • finishing talent (12th)
  • overall scoring (19th)
In-season read
  • Snakebit — finishing 3 goals below expected on luck; a positive-regression buy-low.
72
GP
1
Goals
4th
13
Assists
42nd
14
Points
28th
72
Shots
39th
16.8
TOI/GP
56th
4.58
xGF
29th
-3.6
Finishing
8th
74
Hits
61st
70
Blocks
77th
144
H+B
66th
216
S+H+B
48th
179
Wtd S+H+B
48th
-4.8
GAR-lite
9th
48.0
xGF%
36th
47.6
CF%
30th
49.3
QoC
6th
47.4
QoT
18th
+2.0
Luck
61st
91.73 mph
Top shot
22.3 mph
Max skate
169 mi
Distance
41.5%
Off-zone %
40.0%
Def-zone %
6 → 1G
High-danger
Shot speed
58
91.73
Skate speed
74
22.3
Distance
57
169
HD shots
71
6
OZ time
52
41%
0%10%21%31%42%OffensiveNeutralDefensive% of time
GoalsAssistsShotsPPPHitsBlockspercentile vs 20+ GP skaters (0-100)
-3.6-2.7-1.8-0.90.0-0.7Skill-2.9Luck0.0ENG (0)0.0Iron (1)-3.6NETgoals vs expected
goals (1)  ·  shots (122)  ·  attacking net →
Each dot is one shot; filled dots are goals.