54
GP
0.15
Goals
54th
0.33
Assists
71st
0.48
Points
67th
1.39
Shots
53rd
14.1
TOI/GP
33rd
0.23
xGF
77th
-4.6
Finishing
4th
Bangers · hits, blocks, PIM & combos
0.35
Hits
13th
0.44
Blocks
30th
0.22
PIM
19th
0.80
H+B
8th
2.19
S+H+B
10th
103
Wtd S+H+B
12th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.057
GAR-lite/gm
21st
54.3
xGF%
83rd
49.7
CF%
53rd
49.6
QoC
19th
53.8
QoT
89th
-0.333
Luck/gm
1st
Strength splits — TOI per game · share of team
Even strength
12:50
Power play
1:18
Penalty kill
0:00
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
25.0
FO%
3
FO wins
12
FO taken
3
OZ draws
4
DZ draws
64.8
OZS%
4
26-27 FW
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 5 on net · 1 missedShot Map Lab →
● goals (1) · ● on net (4) · ○ missed (1) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
