70
GP
0.04
Goals
16th
0.10
Assists
13th
0.14
Points
9th
0.66
Shots
7th
15
TOI/GP
40th
0.03
xGF
3rd
+1.0
Finishing
67th
Bangers · hits, blocks, PIM & combos
1.94
Hits
84th
1.21
Blocks
81st
0.56
PIM
70th
3.16
H+B
88th
3.81
S+H+B
67th
208
Wtd S+H+B
61st
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.067
GAR-lite/gm
10th
38.7
xGF%
1st
43.4
CF%
5th
49.9
QoC
44th
43.0
QoT
1st
0.026
Luck/gm
60th
Strength splits — TOI per game · share of team
Even strength
13:46
Power play
0:03
Penalty kill
1:10
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
40.1
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
98.17 mph
Top shot
22.7 mph
Max skate
150 mi
Distance
39.1%
Off-zone %
43.4%
Def-zone %
2 → 0G
High-danger
Edge percentiles (vs league)
Shot speed
90
98.17
Skate speed
85
22.7
Distance
52
150
HD shots
41
2
OZ time
12
39%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 3 on net · 2 missedShot Map Lab →
● goals (1) · ● on net (2) · ○ missed (2) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
