36
GP
0.06
Goals
23rd
0.08
Assists
8th
0.14
Points
8th
0.92
Shots
22nd
9.4
TOI/GP
3rd
0.14
xGF
51st
-3.0
Finishing
4th
Bangers · hits, blocks, PIM & combos
5.22
Hits
100th
0.36
Blocks
18th
0.89
PIM
90th
5.58
H+B
100th
6.50
S+H+B
99th
156
Wtd S+H+B
96th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.075
GAR-lite/gm
25th
52.0
xGF%
70th
48.7
CF%
41st
49.6
QoC
19th
47.5
QoT
24th
-0.308
Luck/gm
10th
Strength splits — TOI per game · share of team
Even strength
9:21
Power play
0:01
Penalty kill
0:00
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
100.0
FO%
1
FO wins
1
FO taken
0
OZ draws
0
DZ draws
33.9
OZS%
1
26-27 FW
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 1 on net · 1 missedShot Map Lab →
● goals (0) · ● on net (1) · ○ missed (1) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
