29
GP
0.00
Goals
0th
0.10
Assists
14th
0.10
Points
5th
0.59
Shots
4th
13.1
TOI/GP
22nd
0.03
xGF
4th
-0.8
Finishing
30th
Bangers · hits, blocks, PIM & combos
0.76
Hits
38th
0.79
Blocks
59th
0.34
PIM
49th
1.55
H+B
36th
2.14
S+H+B
6th
52
Wtd S+H+B
5th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.014
GAR-lite/gm
51st
52.2
xGF%
70th
50.7
CF%
60th
—
QoC
50.8
QoT
60th
-0.148
Luck/gm
28th
Strength splits — TOI per game · share of team
Even strength
12:42
Power play
0:01
Penalty kill
0:25
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2025-26 linemates · most even-strength time together
Shot map — 20 on net · 12 missedShot Map Lab →
● goals (2) · ● on net (18) · ○ missed (12) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
