80
GP
0.31
Goals
87th
0.64
Assists
95th
0.95
Points
93rd
2.16
Shots
82nd
18.8
TOI/GP
72nd
0.26
xGF
81st
+4.3
Finishing
87th
Bangers · hits, blocks, PIM & combos
0.54
Hits
26th
0.36
Blocks
18th
0.28
PIM
28th
0.90
H+B
11th
3.06
S+H+B
39th
211
Wtd S+H+B
44th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.059
GAR-lite/gm
88th
50.7
xGF%
59th
50.8
CF%
65th
50.3
QoC
85th
48.8
QoT
40th
0.033
Luck/gm
64th
Strength splits — TOI per game · share of team
Even strength
15:20
Power play
3:15
Penalty kill
0:13
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
100.0
FO%
1
FO wins
1
FO taken
0
OZ draws
0
DZ draws
59.8
OZS%
2
26-27 FW
NHL Edge · player & puck tracking
90.47 mph
Top shot
22.7 mph
Max skate
239 mi
Distance
44.6%
Off-zone %
37.9%
Def-zone %
44 → 14G
High-danger
Edge percentiles (vs league)
Shot speed
86
90.47
Skate speed
75
22.7
Distance
93
239
HD shots
68
44
OZ time
80
45%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 2 on netShot Map Lab →
● goals (0) · ● on net (2) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
