64
GP
0.02
Goals
5th
0.06
Assists
4th
0.08
Points
2nd
0.81
Shots
10th
17.2
TOI/GP
57th
0.03
xGF
6th
-1.2
Finishing
37th
Bangers · hits, blocks, PIM & combos
3.84
Hits
99th
1.59
Blocks
85th
0.88
PIM
87th
5.44
H+B
100th
6.25
S+H+B
98th
296
Wtd S+H+B
93rd
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.006
GAR-lite/gm
58th
53.3
xGF%
75th
51.1
CF%
63rd
—
QoC
52.7
QoT
80th
0.047
Luck/gm
65th
Strength splits — TOI per game · share of team
Even strength
15:36
Power play
0:02
Penalty kill
1:36
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 1 on netShot Map Lab →
● goals (0) · ● on net (1) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
