66
GP
0.03
Goals
11th
0.12
Assists
18th
0.15
Points
11th
0.85
Shots
17th
15.5
TOI/GP
43rd
0.03
xGF
6th
-0.3
Finishing
51st
Bangers · hits, blocks, PIM & combos
0.20
Hits
3rd
0.95
Blocks
72nd
0.30
PIM
33rd
1.15
H+B
21st
2.00
S+H+B
5th
121
Wtd S+H+B
9th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.014
GAR-lite/gm
45th
48.6
xGF%
41st
51.4
CF%
69th
49.3
QoC
6th
48.3
QoT
35th
-0.133
Luck/gm
15th
Strength splits — TOI per game · share of team
Even strength
14:00
Power play
0:03
Penalty kill
1:27
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
47.4
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
84.37 mph
Top shot
22.5 mph
Max skate
142 mi
Distance
43.3%
Off-zone %
38.2%
Def-zone %
2 → 0G
High-danger
Edge percentiles (vs league)
Shot speed
21
84.37
Skate speed
84
22.5
Distance
49
142
HD shots
41
2
OZ time
75
43%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
Linemates · most even-strength time together
Shot map — 56 on net · 25 missedShot Map Lab →
● goals (2) · ● on net (54) · ○ missed (25) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
