72
GP
0.11
Goals
44th
0.40
Assists
80th
0.51
Points
70th
1.71
Shots
69th
22.4
TOI/GP
93rd
0.09
xGF
29th
+1.9
Finishing
75th
Bangers · hits, blocks, PIM & combos
1.40
Hits
70th
1.10
Blocks
75th
0.78
PIM
84th
2.50
H+B
73rd
4.21
S+H+B
80th
250
Wtd S+H+B
80th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.093
GAR-lite/gm
92nd
56.4
xGF%
93rd
61.7
CF%
100th
49.8
QoC
35th
55.8
QoT
96th
-0.238
Luck/gm
2nd
Strength splits — TOI per game · share of team
Even strength
19:31
Power play
0:59
Penalty kill
1:54
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
0.0
FO%
0
FO wins
1
FO taken
0
OZ draws
0
DZ draws
53.0
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
92.59 mph
Top shot
23.2 mph
Max skate
234 mi
Distance
46.4%
Off-zone %
35.0%
Def-zone %
10 → 2G
High-danger
Edge percentiles (vs league)
Shot speed
63
92.59
Skate speed
96
23.2
Distance
81
234
HD shots
87
10
OZ time
96
46%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map · 1 missedShot Map Lab →
● goals (0) · ● on net (0) · ○ missed (1) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
