60
GP
0.05
Goals
19th
0.12
Assists
16th
0.17
Points
13th
0.98
Shots
22nd
17.8
TOI/GP
63rd
0.04
xGF
9th
+0.7
Finishing
65th
Bangers · hits, blocks, PIM & combos
0.83
Hits
42nd
0.88
Blocks
65th
0.23
PIM
27th
1.72
H+B
42nd
2.70
S+H+B
20th
136
Wtd S+H+B
21st
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.010
GAR-lite/gm
61st
49.7
xGF%
48th
51.6
CF%
68th
—
QoC
47.7
QoT
23rd
0.190
Luck/gm
87th
Strength splits — TOI per game · share of team
Even strength
16:40
Power play
0:20
Penalty kill
0:50
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2025-26 linemates · most even-strength time together
Shot map — 40 on net · 29 missedShot Map Lab →
● goals (2) · ● on net (38) · ○ missed (29) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
