36
GP
0.17
Goals
60th
0.03
Assists
1st
0.19
Points
19th
0.69
Shots
9th
8.6
TOI/GP
1st
0.10
xGF
35th
+2.4
Finishing
90th
Bangers · hits, blocks, PIM & combos
2.36
Hits
89th
0.19
Blocks
2nd
0.58
PIM
71st
2.56
H+B
75th
3.25
S+H+B
46th
81
Wtd S+H+B
24th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.058
GAR-lite/gm
72nd
48.1
xGF%
37th
47.3
CF%
28th
49.2
QoC
4th
49.9
QoT
49th
0.136
Luck/gm
71st
Strength splits — TOI per game · share of team
Even strength
8:38
Power play
0:01
Penalty kill
0:00
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
0.0
FO%
0
FO wins
2
FO taken
2
OZ draws
0
DZ draws
42.1
OZS%
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
Linemates · most even-strength time together
Shot map — 25 on net · 11 missedShot Map Lab →
● goals (6) · ● on net (19) · ○ missed (11) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.