64
GP
0.03
Goals
11th
0.08
Assists
8th
0.11
Points
6th
1.11
Shots
32nd
15.1
TOI/GP
39th
0.04
xGF
10th
-0.6
Finishing
46th
Bangers · hits, blocks, PIM & combos
0.34
Hits
10th
0.67
Blocks
49th
0.13
PIM
6th
1.02
H+B
12th
2.13
S+H+B
6th
120
Wtd S+H+B
8th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.027
GAR-lite/gm
34th
47.5
xGF%
30th
53.1
CF%
82nd
—
QoC
48.1
QoT
29th
0.073
Luck/gm
71st
Strength splits — TOI per game · share of team
Even strength
14:40
Power play
0:05
Penalty kill
0:20
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2025-26 linemates · most even-strength time together
Shot map — 16 on net · 6 missedShot Map Lab →
● goals (1) · ● on net (15) · ○ missed (6) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.