60
GP
0.05
Goals
20th
0.27
Assists
59th
0.32
Points
43rd
0.68
Shots
8th
18.1
TOI/GP
68th
0.05
xGF
12th
+0.3
Finishing
58th
Bangers · hits, blocks, PIM & combos
0.35
Hits
12th
0.97
Blocks
72nd
0.38
PIM
47th
1.32
H+B
30th
2.00
S+H+B
5th
108
Wtd S+H+B
7th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.053
GAR-lite/gm
80th
55.6
xGF%
89th
53.6
CF%
84th
49.7
QoC
26th
54.6
QoT
91st
0.135
Luck/gm
82nd
Strength splits — TOI per game · share of team
Even strength
17:05
Power play
0:05
Penalty kill
0:56
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
48.7
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
87.4 mph
Top shot
21.4 mph
Max skate
160 mi
Distance
42.2%
Off-zone %
39.5%
Def-zone %
5 → 1G
High-danger
Edge percentiles (vs league)
Shot speed
33
87.4
Skate speed
42
21.4
Distance
53
160
HD shots
65
5
OZ time
60
42%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 5 on net · 3 missedShot Map Lab →
● goals (1) · ● on net (4) · ○ missed (3) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
