65
GP
0.09
Goals
38th
0.12
Assists
19th
0.22
Points
24th
0.97
Shots
25th
13.5
TOI/GP
27th
0.08
xGF
28th
+0.7
Finishing
65th
Bangers · hits, blocks, PIM & combos
1.37
Hits
68th
0.45
Blocks
30th
0.68
PIM
78th
1.82
H+B
50th
2.78
S+H+B
27th
139
Wtd S+H+B
20th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.048
GAR-lite/gm
21st
38.7
xGF%
1st
46.8
CF%
23rd
50.0
QoC
55th
47.6
QoT
26th
0.088
Luck/gm
74th
Strength splits — TOI per game · share of team
Even strength
12:12
Power play
0:05
Penalty kill
1:15
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
27.3
FO%
6
FO wins
22
FO taken
12
OZ draws
4
DZ draws
41.6
OZS%
8
26-27 FW
NHL Edge · player & puck tracking
81.44 mph
Top shot
22.1 mph
Max skate
140 mi
Distance
38.2%
Off-zone %
44.4%
Def-zone %
16 → 2G
High-danger
Edge percentiles (vs league)
Shot speed
28
81.44
Skate speed
41
22.1
Distance
53
140
HD shots
35
16
OZ time
9
38%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 1 on netShot Map Lab →
● goals (0) · ● on net (1) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
