82
GP
0.17
Goals
61st
0.26
Assists
56th
0.43
Points
58th
1.45
Shots
57th
23.7
TOI/GP
97th
0.09
xGF
30th
+6.7
Finishing
93rd
Bangers · hits, blocks, PIM & combos
0.61
Hits
30th
1.27
Blocks
83rd
0.61
PIM
73rd
1.88
H+B
53rd
3.33
S+H+B
49th
241
Wtd S+H+B
59th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.074
GAR-lite/gm
91st
49.3
xGF%
48th
50.6
CF%
63rd
50.3
QoC
85th
48.5
QoT
37th
-0.100
Luck/gm
17th
Strength splits — TOI per game · share of team
Even strength
20:04
Power play
1:02
Penalty kill
2:38
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
46.1
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
94.28 mph
Top shot
23.0 mph
Max skate
263 mi
Distance
42.1%
Off-zone %
40.1%
Def-zone %
11 → 5G
High-danger
Edge percentiles (vs league)
Shot speed
74
94.28
Skate speed
93
23.0
Distance
94
263
HD shots
91
11
OZ time
59
42%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 4 on netShot Map Lab →
● goals (1) · ● on net (3) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
