← back to leaders Ryan Shea D EDM · age 29 · 2026-27 · drafted 2015 by CHI , round 4, #121 overallCompare with… Active point streak
3 games
3 points in the run · through 2026-10-03
Loading trend analysis…
Usage — share of team ice by strength Both Per game Rolling 5g 10g 20g
Power play
0% 13% 25% 38% 50% avg 29.3% 50% 1 2 3 Game # % of team per game - 1: 30% per game - 2: 32% per game - 3: 26% 10-game avg - 1: 30% 10-game avg - 2: 31% 10-game avg - 3: 29% per game 10-game avg Even strength
0% 10% 20% 30% 40% avg 38.02% 1 2 3 Game # % of team per game - 1: 38% per game - 2: 40% per game - 3: 36% 10-game avg - 1: 38% 10-game avg - 2: 39% 10-game avg - 3: 38% per game 10-game avg Penalty kill
0% 14% 27% 41% 54% avg 39.5% 1 2 3 Game # % of team per game - 1: 26% per game - 2: 38% per game - 3: 54% 10-game avg - 1: 26% 10-game avg - 2: 32% 10-game avg - 3: 40% per game 10-game avg Production trends Both Per game Rolling 5g 10g 20g
Outliers are two standard deviations off his own mean, and stay marked when the rolling line is showing: those are the games a rolling average is built to hide.
Points
0 0 1 1 1 avg 1 1 2 3 Game # Points per game - 1: 1 per game - 2: 1 per game - 3: 1 10-game avg - 1: 1 10-game avg - 2: 1 10-game avg - 3: 1 per game 10-game avg Shots
0 0 1 1 1 avg 0.33 1 2 3 Game # Shots per game - 1: 0 per game - 2: 1 per game - 3: 0 10-game avg - 1: 0 10-game avg - 2: 1 10-game avg - 3: 0 per game 10-game avg Hits
0 0 1 1 1 avg 1 1 2 3 Game # Hits per game - 1: 1 per game - 2: 1 per game - 3: 1 10-game avg - 1: 1 10-game avg - 2: 1 10-game avg - 3: 1 per game 10-game avg Blocks
0 0 1 1 1 avg 0 1 2 3 Game # Blocks per game - 1: 0 per game - 2: 0 per game - 3: 0 10-game avg - 1: 0 10-game avg - 2: 0 10-game avg - 3: 0 per game 10-game avg PIM
0 0 1 1 1 avg 0 1 2 3 Game # PIM per game - 1: 0 per game - 2: 0 per game - 3: 0 10-game avg - 1: 0 10-game avg - 2: 0 10-game avg - 3: 0 per game 10-game avg Red dots flag games more than 2 SD from the player's season average (breakouts or duds). Overlay vs other players in the
Player Lab →