35
GP
0.03
Goals
10th
0.06
Assists
3rd
0.09
Points
2nd
0.49
Shots
2nd
13.3
TOI/GP
24th
0.02
xGF
1st
+0.5
Finishing
65th
Bangers · hits, blocks, PIM & combos
2.23
Hits
87th
1.14
Blocks
73rd
1.37
PIM
98th
3.37
H+B
90th
3.86
S+H+B
63rd
102
Wtd S+H+B
50th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.006
GAR-lite/gm
58th
48.3
xGF%
36th
46.5
CF%
20th
—
QoC
50.8
QoT
60th
-0.229
Luck/gm
18th
Strength splits — TOI per game · share of team
Even strength
12:43
Power play
0:00
Penalty kill
0:33
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2025-26 linemates · most even-strength time together
Shot map — 2 on netShot Map Lab →
● goals (0) · ● on net (2) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.