41
GP
0.20
Goals
67th
0.22
Assists
48th
0.41
Points
57th
1.59
Shots
64th
14.6
TOI/GP
37th
0.16
xGF
57th
+1.5
Finishing
81st
Bangers · hits, blocks, PIM & combos
1.83
Hits
81st
0.44
Blocks
28th
0.34
PIM
39th
2.27
H+B
68th
3.85
S+H+B
69th
122
Wtd S+H+B
61st
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.032
GAR-lite/gm
67th
49.2
xGF%
47th
46.0
CF%
18th
49.5
QoC
13th
50.1
QoT
52nd
0.090
Luck/gm
68th
Strength splits — TOI per game · share of team
Even strength
13:20
Power play
0:16
Penalty kill
1:00
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
0.0
FO%
0
FO wins
3
FO taken
0
OZ draws
1
DZ draws
47.3
OZS%
16
26-27 FW
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 5 on net · 2 missedShot Map Lab →
● goals (1) · ● on net (4) · ○ missed (2) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
