68
GP
0.04
Goals
17th
0.16
Assists
30th
0.21
Points
21st
0.65
Shots
6th
16.2
TOI/GP
50th
0.04
xGF
8th
+0.4
Finishing
61st
Bangers · hits, blocks, PIM & combos
0.18
Hits
3rd
1.43
Blocks
87th
0.26
PIM
26th
1.60
H+B
44th
2.25
S+H+B
11th
144
Wtd S+H+B
19th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.022
GAR-lite/gm
68th
52.2
xGF%
72nd
47.8
CF%
32nd
50.0
QoC
55th
50.4
QoT
58th
0.007
Luck/gm
55th
Strength splits — TOI per game · share of team
Even strength
14:27
Power play
0:04
Penalty kill
1:43
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
37.5
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
84.14 mph
Top shot
22.1 mph
Max skate
149 mi
Distance
39.8%
Off-zone %
42.9%
Def-zone %
11 → 3G
High-danger
Edge percentiles (vs league)
Shot speed
20
84.14
Skate speed
66
22.1
Distance
52
149
HD shots
91
11
OZ time
22
40%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 1 on netShot Map Lab →
● goals (0) · ● on net (1) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
