62
GP
0.19
Goals
66th
0.24
Assists
54th
0.44
Points
60th
1.19
Shots
41st
13.2
TOI/GP
25th
0.13
xGF
49th
+3.6
Finishing
88th
Bangers · hits, blocks, PIM & combos
0.15
Hits
2nd
0.68
Blocks
57th
0.19
PIM
13th
0.82
H+B
9th
2.02
S+H+B
6th
114
Wtd S+H+B
9th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
0.011
GAR-lite/gm
61st
42.4
xGF%
5th
43.8
CF%
6th
49.7
QoC
26th
48.0
QoT
30th
0.221
Luck/gm
93rd
Strength splits — TOI per game · share of team
Even strength
11:56
Power play
1:16
Penalty kill
0:00
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
40.0
FO%
4
FO wins
10
FO taken
5
OZ draws
1
DZ draws
62.1
OZS%
5
26-27 FW
NHL Edge · player & puck tracking
90.36 mph
Top shot
22.7 mph
Max skate
121 mi
Distance
39.6%
Off-zone %
42.9%
Def-zone %
25 → 3G
High-danger
Edge percentiles (vs league)
Shot speed
85
90.36
Skate speed
73
22.7
Distance
46
121
HD shots
46
25
OZ time
16
40%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 4 on netShot Map Lab →
● goals (0) · ● on net (4) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
