82
GP
0.05
Goals
19th
0.32
Assists
68th
0.37
Points
49th
1.11
Shots
35th
21.1
TOI/GP
88th
0.06
xGF
16th
-0.7
Finishing
47th
Bangers · hits, blocks, PIM & combos
0.11
Hits
1st
0.88
Blocks
69th
0.17
PIM
10th
0.99
H+B
14th
2.10
S+H+B
8th
159
Wtd S+H+B
13th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.012
GAR-lite/gm
44th
49.6
xGF%
51st
48.8
CF%
43rd
49.7
QoC
26th
49.8
QoT
48th
-0.096
Luck/gm
18th
Strength splits — TOI per game · share of team
Even strength
18:18
Power play
1:36
Penalty kill
1:11
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
54.8
OZS%
0
26-27 FW
NHL Edge · player & puck tracking
84.31 mph
Top shot
21.9 mph
Max skate
260 mi
Distance
43.0%
Off-zone %
39.6%
Def-zone %
3 → 1G
High-danger
Edge percentiles (vs league)
Shot speed
21
84.31
Skate speed
59
21.9
Distance
94
260
HD shots
49
3
OZ time
70
43%
Zone time — where he plays
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2026-27 linemates · most even-strength time together
Shot map — 3 on netShot Map Lab →
● goals (0) · ● on net (3) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.
