54
GP
0.04
Goals
13th
0.17
Assists
32nd
0.20
Points
20th
0.72
Shots
7th
17.1
TOI/GP
57th
0.03
xGF
5th
+0.3
Finishing
60th
Bangers · hits, blocks, PIM & combos
1.20
Hits
58th
1.43
Blocks
84th
0.83
PIM
89th
2.63
H+B
73rd
3.35
S+H+B
42nd
151
Wtd S+H+B
44th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.028
GAR-lite/gm
36th
44.0
xGF%
11th
46.8
CF%
23rd
—
QoC
48.9
QoT
39th
-0.017
Luck/gm
48th
Strength splits — TOI per game · share of team
Even strength
14:49
Power play
0:03
Penalty kill
2:14
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2025-26 linemates · most even-strength time together
Shot map — 1 on netShot Map Lab →
● goals (0) · ● on net (1) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.