26
GP
0.00
Goals
0th
0.08
Assists
7th
0.08
Points
2nd
0.81
Shots
14th
14.4
TOI/GP
34th
0.03
xGF
3rd
-0.8
Finishing
31st
Bangers · hits, blocks, PIM & combos
1.23
Hits
62nd
1.58
Blocks
91st
1.12
PIM
94th
2.81
H+B
81st
3.62
S+H+B
61st
79
Wtd S+H+B
65th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.058
GAR-lite/gm
38th
45.1
xGF%
16th
45.4
CF%
14th
49.4
QoC
8th
47.3
QoT
21st
-0.362
Luck/gm
13th
Strength splits — TOI per game · share of team
Even strength
12:42
Power play
0:03
Penalty kill
1:38
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
38.6
OZS%
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
Linemates · most even-strength time together
Shot map — 21 on net · 6 missedShot Map Lab →
● goals (0) · ● on net (21) · ○ missed (6) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.