24
GP
1
Goals
4th
0
Assists
0th
1
Points
0th
21
Shots
4th
10.7
TOI/GP
9th
1.42
xGF
6th
-0.4
Finishing
49th
Bangers · hits, blocks, PIM & combos
7
Hits
1st
12
Blocks
5th
2
PIM
0th
19
H+B
1st
40
S+H+B
0th
35
Wtd S+H+B
0th
5v5 impact · analytics suite (percentile vs qualified skaters)
—
GAR-lite
—
xGF%
—
CF%
49.5
QoC
13th
—
QoT
—
Luck
Strength splits — TOI per game · share of team
Even strength
9:59
Power play
0:40
Penalty kill
0:00
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Faceoffs & deployment · 2025-26
0.0
FO%
0
FO wins
1
FO taken
0
OZ draws
1
DZ draws
52.2
OZS%
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
Linemates · most even-strength time together
Shot map — 21 on net · 6 missedShot Map Lab →
● goals (1) · ● on net (20) · ○ missed (6) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.