32
GP
0.03
Goals
11th
0.16
Assists
29th
0.19
Points
17th
0.84
Shots
14th
13.2
TOI/GP
23rd
0.06
xGF
19th
-0.8
Finishing
32nd
Bangers · hits, blocks, PIM & combos
1.28
Hits
61st
0.72
Blocks
53rd
1.03
PIM
95th
2.00
H+B
52nd
2.84
S+H+B
24th
72
Wtd S+H+B
20th
5v5 impact · analytics suite (per game · percentile vs qualified skaters)
-0.069
GAR-lite/gm
28th
44.1
xGF%
12th
50.4
CF%
56th
—
QoC
50.1
QoT
53rd
-0.203
Luck/gm
22nd
Strength splits — TOI per game · share of team
Even strength
12:13
Power play
0:03
Penalty kill
0:57
The bar and the third column are his own ice time, and add to 100%. The last column is different: his share of the team's minutes in that state — five skaters split even strength, so a regular sits near 20-30% there while a top power-play man can pass 60%.
Last season's shape— percentile among regulars. The rail plots what we PROJECT; this is what he did.
Finishing decomposition (G − xG bridge)
2025-26 linemates · most even-strength time together
Shot map — 10 on netShot Map Lab →
● goals (0) · ● on net (10) · ○ missed (0) · attacking net →
Each dot is one unblocked attempt: filled is on net, hollow missed, large is a goal. Shootout attempts are not shown.